About
I'm Pearce Dietrich, and I teach 11th grade American Government and Economics at a career-tech center in northwest Ohio. A few years into using AI for my own planning, I started building games and tools I couldn't find anywhere else.
Every week, I use AI tools to turn my lessons into playable classroom games. I've made mystery games, casino-style review games, decision simulations, and even an RPG. None of them required coding experience. They required a clear lesson goal, good prompts, and a lot of revising.
This site shares both the games and the process behind them. Each post explains what a game teaches, how I built it, what worked with students, and what I'd change. My goal is to show teachers in any subject that they can build their own tools too.
You can play everything I've made on the games page. If you try something in your classroom, I'd love to hear how it went.

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